
Over a two-month period, contributed to the gtiosclub/ARchitect repository by building and refining AR scene composition and project management features for iOS. Developed interactive AR cube and furniture placement using ARKit, RealityKit, and Swift, introducing gesture-based locking, color customization, and a CubeWrapper class for state management. Led a comprehensive UI overhaul, consolidating furniture and project management flows with SwiftUI and UIKit, and improved code maintainability through architectural refactoring. Addressed critical bugs affecting object manipulation responsiveness, ensuring a smoother user experience. The work emphasized iterative UI development, stability, and streamlined workflows, supporting both demo readiness and ongoing product evolution.
April 2025: Delivered a cohesive AR furniture placement and project management experience, completed a comprehensive UI overhaul for furniture and project management flows, and fixed critical interaction bugs. The work accelerates design-to-production throughput, improves UX for AR design workflows, and strengthens codebase maintainability. Focused on business value: faster AR scene composition, streamlined project management, and more reliable interactions across core workflows.
April 2025: Delivered a cohesive AR furniture placement and project management experience, completed a comprehensive UI overhaul for furniture and project management flows, and fixed critical interaction bugs. The work accelerates design-to-production throughput, improves UX for AR design workflows, and strengthens codebase maintainability. Focused on business value: faster AR scene composition, streamlined project management, and more reliable interactions across core workflows.
March 2025 (2025-03) — gtiosclub/ARchitect monthly summary focusing on AR cube interactions, UI iteration, and stability improvements. Key features delivered include the introduction of color customization for AR cubes via a collapsible color menu (color changes were implemented and then reverted during ongoing UI iteration), and the ability to lock/unlock AR object positions with a double-tap gesture alongside a new CubeWrapper class to manage object state and gestures. To maintain UX stability, a prior cube manipulation feature (enlarging, rotating, and moving on a horizontal plane) was reverted to its previous state. These changes contributed to a more controllable AR experience, prepared the project for Demo Day, and supported ongoing PR workflows. Commits highlight initial readiness for Demo Day and subsequent rollback actions to refine the UI.
March 2025 (2025-03) — gtiosclub/ARchitect monthly summary focusing on AR cube interactions, UI iteration, and stability improvements. Key features delivered include the introduction of color customization for AR cubes via a collapsible color menu (color changes were implemented and then reverted during ongoing UI iteration), and the ability to lock/unlock AR object positions with a double-tap gesture alongside a new CubeWrapper class to manage object state and gestures. To maintain UX stability, a prior cube manipulation feature (enlarging, rotating, and moving on a horizontal plane) was reverted to its previous state. These changes contributed to a more controllable AR experience, prepared the project for Demo Day, and supported ongoing PR workflows. Commits highlight initial readiness for Demo Day and subsequent rollback actions to refine the UI.

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