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PROFILE

Ken

Worked on the PathOfBuildingCommunity/PathOfBuilding repository, focusing on refining game logic and user interface elements using Lua and software architecture principles. Addressed a critical edge case in Impale DPS calculations by ensuring that zero or non-positive durations now explicitly yield zero DPS, supported by comprehensive regression tests for calculation accuracy. Enhanced the sidebar statistics display by implementing a compact number formatting toggle with dynamic suffixes, improving clarity and user experience. Also resolved a CalcOffence indentation issue and improved breakdown notes, contributing to code readability and maintainability. Emphasized unit testing throughout to ensure reliability and consistent behavior across new and existing features.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
279
Activity Months1

Work History

July 2026

2 Commits • 1 Features

Jul 1, 2026

July 2026 monthly summary for PathOfBuilding focusing on correcting DPS edge-case calculations and enhancing the UI formatting. Implemented: 1) Impale DPS zero-duration calculation fix with regression tests and explicit zero DPS when duration <= 0; 2) UI: Compact number formatting toggle with dynamic suffixes for sidebar stats, with regression tests and suffix logic improvements. These changes improve calculation accuracy, UX clarity, and maintainability.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance90.0%
AI Usage70.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

Game LogicLuaSoftware ArchitectureUnit Testing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

PathOfBuildingCommunity/PathOfBuilding

Jul 2026 Jul 2026
1 Month active

Languages Used

No languages

Technical Skills

Game LogicLuaSoftware ArchitectureUnit Testing