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Andre Kent

PROFILE

Andre Kent

Kent worked on the easy-games/airship-testbed repository, focusing on reorganizing asset workflows and expanding character customization options. He restructured gear assets by moving files, updating prefab and material references, and refining the PigSnout headgear’s metallic and smoothness properties to balance realism and performance. Kent also introduced new face decal assets in both Simple and Toon styles, adding corresponding asset and meta files along with bundle manifests to streamline integration and reuse. Utilizing Unity Asset files, YAML, and asset management skills, his work improved the asset pipeline’s efficiency, supporting faster iteration and preparing the catalog for future releases and easier integration.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

3Total
Bugs
0
Commits
3
Features
2
Lines of code
6,679
Activity Months1

Work History

March 2025

3 Commits • 2 Features

Mar 1, 2025

March 2025 monthly summary for easy-games/airship-testbed: Reorganized asset workflows, introduced new customization assets, and strengthened the asset pipeline to enable faster iteration and higher-quality builds.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance86.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unity AssetUnity Asset FilesYAML

Technical Skills

Asset ManagementFile OrganizationGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

easy-games/airship-testbed

Mar 2025 Mar 2025
1 Month active

Languages Used

Unity AssetUnity Asset FilesYAML

Technical Skills

Asset ManagementFile OrganizationGame Development

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