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Adam Zmuda

PROFILE

Adam Zmuda

During June 2025, Konrad Jonek contributed to the OpenTTD/OpenTTD repository by focusing on reliability and user-safety improvements in core gameplay tooling. He addressed two critical bugs using C++ and his expertise in file management and GUI development. Konrad implemented item-type validation in console commands to prevent accidental deletion of non-savegame files, adding user-facing error handling to protect user data. He also refactored the station joining workflow, ensuring the station selection window appears correctly in tile-gap scenarios and improving the maintainability of station discovery logic. These targeted changes reduced data loss risk and established a robust foundation for future enhancements.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
32
Activity Months1

Work History

June 2025

2 Commits

Jun 1, 2025

June 2025 OpenTTD/OpenTTD monthly summary focusing on targeted reliability and user-safety improvements in core gameplay tooling. Delivered fixes that protect user data, enhance station management workflow, and improve maintainability of discovery logic across edge cases. These changes reduce risk of data loss, improve user experience in station setup, and establish a solid baseline for future enhancements.

Activity

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Quality Metrics

Correctness85.0%
Maintainability80.0%
Architecture70.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Bug FixingC++Console CommandsFile ManagementGUI DevelopmentGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OpenTTD/OpenTTD

Jun 2025 Jun 2025
1 Month active

Languages Used

C++

Technical Skills

Bug FixingC++Console CommandsFile ManagementGUI DevelopmentGame Development

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