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Adam Zmuda

PROFILE

Adam Zmuda

Worked on the OpenTTD/OpenTTD repository to enhance reliability and user safety in core gameplay tooling, focusing on targeted bug fixes using C++ and GUI development skills. Addressed savegame deletion by implementing item-type validation before file removal, ensuring that only valid savegame files could be deleted and providing user-facing error messages for invalid actions. Improved the station management workflow by correcting the station joiner logic, refining the discovery process to consider all relevant tiles, and simplifying internal logic for maintainability. These changes reduced the risk of data loss, improved user experience in station setup, and established a robust foundation for future enhancements.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
32
Activity Months1

Work History

June 2025

2 Commits

Jun 1, 2025

June 2025 OpenTTD/OpenTTD monthly summary focusing on targeted reliability and user-safety improvements in core gameplay tooling. Delivered fixes that protect user data, enhance station management workflow, and improve maintainability of discovery logic across edge cases. These changes reduce risk of data loss, improve user experience in station setup, and establish a solid baseline for future enhancements.

Activity

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Quality Metrics

Correctness85.0%
Maintainability80.0%
Architecture70.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Bug FixingC++Console CommandsFile ManagementGUI DevelopmentGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OpenTTD/OpenTTD

Jun 2025 Jun 2025
1 Month active

Languages Used

C++

Technical Skills

Bug FixingC++Console CommandsFile ManagementGUI DevelopmentGame Development