
Over three months, contributed to the Stranded_Survivors and Survival_Kit repositories by building in-engine editor tooling, asset management systems, and robust serialization workflows. Developed an IMGUI-based editor with scene management, dynamic prefab creation, and improved UI/UX, enabling faster iteration and more reliable game-state persistence. Integrated RapidJSON for flexible data handling and migrated the physics stack to JoltPhysics, enhancing simulation realism. Addressed asset descriptor and path issues, upgraded build configurations to C++20, and implemented file-based serialization for persistent project data. Leveraged C++, ImGui, and JSON processing to deliver stable, scalable systems that improved developer efficiency and product stability across the codebase.
October 2025: Delivered foundational asset management and editor UI groundwork for Survival_Kit, established a prefab system, fixed critical asset descriptor and path issues, and completed build/repo cleanup to support merging. The work accelerates content creation, improves asset tooling stability, and sets a scalable foundation for future iterations.
October 2025: Delivered foundational asset management and editor UI groundwork for Survival_Kit, established a prefab system, fixed critical asset descriptor and path issues, and completed build/repo cleanup to support merging. The work accelerates content creation, improves asset tooling stability, and sets a scalable foundation for future iterations.
September 2025 delivered a solid foundation for a more productive development workflow in Survival_Kit, focusing on UI tooling, persistence, and physics infrastructure. The team completed core UI integration with IMGUI, established a robust file-based serialization/loading workflow, integrated RapidJSON for flexible data interchange, and began migrating the physics stack to the Jolt library to enable more realistic simulations. In addition, stability improvements across serialization and entity reload flows reduced edge-case risks during iteration and contributed to a smoother developer experience.
September 2025 delivered a solid foundation for a more productive development workflow in Survival_Kit, focusing on UI tooling, persistence, and physics infrastructure. The team completed core UI integration with IMGUI, established a robust file-based serialization/loading workflow, integrated RapidJSON for flexible data interchange, and began migrating the physics stack to the Jolt library to enable more realistic simulations. In addition, stability improvements across serialization and entity reload flows reduced edge-case risks during iteration and contributed to a smoother developer experience.
November 2024: Delivered major editor and persistence improvements for Stranded Survivors, enabling faster iteration, more reliable saves, and a cleaner editor experience. Implemented a robust IMGUI-based in-engine editor with scene management and dynamic prefab tooling, advanced performance and animation UI, and improved drilling into logic components. Strengthened game-state persistence and serialization paths (including animation, text, and audio data) with safeguards for null entities and improved load/save reliability. Stabilized data and UI after unintended scene/UI changes to ensure a consistent baseline. These efforts together improve developer efficiency, reduce risk during iteration, and enhance overall product stability and UX.
November 2024: Delivered major editor and persistence improvements for Stranded Survivors, enabling faster iteration, more reliable saves, and a cleaner editor experience. Implemented a robust IMGUI-based in-engine editor with scene management and dynamic prefab tooling, advanced performance and animation UI, and improved drilling into logic components. Strengthened game-state persistence and serialization paths (including animation, text, and audio data) with safeguards for null entities and improved load/save reliability. Stabilized data and UI after unintended scene/UI changes to ensure a consistent baseline. These efforts together improve developer efficiency, reduce risk during iteration, and enhance overall product stability and UX.

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