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Max Rebuschatis

PROFILE

Max Rebuschatis

Worked on enhancing reliability and testability in large-scale C++ graphics projects, contributing to both google/filament and google/swiftshader repositories. In Filament, addressed a critical stability issue by refining texture parameter management within FMaterialInstance, ensuring mTextureParameters updated correctly when textures were reassigned, which prevented crashes and improved runtime correctness. Later, in SwiftShader, developed a targeted feature to improve AddressSanitizer workflows by introducing weak declarations for ASan global variables, enabling more robust memory-safety detection in CI environments. Demonstrated strong skills in C++ development, debugging, and testing, with a focus on code correctness, maintainability, and improving automated test coverage for graphics systems.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
40
Activity Months2

Work History

June 2026

1 Commits • 1 Features

Jun 1, 2026

June 2026 monthly summary for google/swiftshader: Focused on strengthening testability and reliability of AddressSanitizer (ASan) related workflows. Delivered a targeted feature that enables proper ASan global variable tracking in builds, improving test coverage and early detection of memory-related issues in SwiftShader's CI. The change reduces ASan test flakiness and provides clearer signals for memory-safety regressions, contributing to more robust releases.

April 2025

1 Commits

Apr 1, 2025

Summary for 2025-04: Focused on stability and correctness in the google/filament material system. Delivered a critical bug fix in FMaterialInstance texture parameter handling to ensure mTextureParameters is correctly updated/erased when a texture is reassigned, preventing potential crashes and improving runtime reliability.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++C++ developmentDebuggingGame DevelopmentGraphics ProgrammingTesting

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

google/filament

Apr 2025 Apr 2025
1 Month active

Languages Used

C++

Technical Skills

C++Game DevelopmentGraphics Programming

google/swiftshader

Jun 2026 Jun 2026
1 Month active

Languages Used

C++

Technical Skills

C++ developmentDebuggingTesting