
Worked on the Better-Politics-Mod-Vic-3 repository to expand political mechanics within a game modding context, focusing on simulating separation of powers and institutional governance during key historical events. Used text and txt scripting to implement the Albertine statute’s separated powers through Italian Springtime events and enabled institutional executive activation in Meiji Restoration scenarios. The approach relied on event flags and modular law activation, laying a foundation for more complex governance simulations and future extensibility. No major bugs were reported during this period, reflecting careful integration and testing of new features. The work emphasized maintainability and adaptability for future mod updates.
Month 2024-10: Delivered expanded political mechanics for Better-Politics-Mod-Vic-3, focusing on separation of powers and law activation within key events. Implemented Albertine statute‑separated powers and institutional executive activation in Meiji Restoration events through dedicated event flags. No major bugs reported this month; groundwork laid for deeper governance simulations and easier extension of political rules in future releases.
Month 2024-10: Delivered expanded political mechanics for Better-Politics-Mod-Vic-3, focusing on separation of powers and law activation within key events. Implemented Albertine statute‑separated powers and institutional executive activation in Meiji Restoration events through dedicated event flags. No major bugs reported this month; groundwork laid for deeper governance simulations and easier extension of political rules in future releases.

Overview of all repositories you've contributed to across your timeline