
During March 2026, Furniss contributed to the mamedev/mame repository by enhancing macOS input reliability and debugger usability. He improved game controller detection at startup by integrating Core Foundation run loop processing before USB enumeration, ensuring accurate device recognition. To address intermittent input loss, he refined window focus handling so keyboard and mouse events are reliably captured after window activation. Furniss also expanded the Cocoa debugger’s user interface, adding an Edit menu with standard clipboard shortcuts for Cut, Copy, and Paste. His work demonstrated depth in C++ and Objective-C, leveraging the Cocoa Framework to deliver targeted, platform-specific improvements for macOS development.
March 2026 monthly summary for mamedev/mame focusing on macOS input reliability, window focus stability, and debugger usability enhancements. Delivered key platform-specific improvements that enhance startup UX, reliability during initialization, and developer workflow through clipboard-enabled editor interactions.
March 2026 monthly summary for mamedev/mame focusing on macOS input reliability, window focus stability, and debugger usability enhancements. Delivered key platform-specific improvements that enhance startup UX, reliability during initialization, and developer workflow through clipboard-enabled editor interactions.

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