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Mitch Wang | Recorder003

PROFILE

Mitch Wang | Recorder003

Mitch Wang developed a Denial Zone gameplay mechanic for the GDCASU/VGDC-Game-2025-26 repository, focusing on enhancing designer control over in-game interactions. Using Unity and C#, Mitch implemented three Denial Zone variants as prefabs with precise collider configurations, allowing designers to manage player and object interactions without additional code changes. The work included creating a dedicated visualization and test scene, streamlining design validation and iteration. By leveraging skills in 3D modeling, level design, and game development, Mitch delivered a modular solution that reduces unintended interactions and supports rapid prototyping, demonstrating depth in both technical execution and user-focused design workflow.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
6,711
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025 monthly summary for GDCASU/VGDC-Game-2025-26. Delivered a new Denial Zone mechanic to control interactions in gameplay with three variants, improving designer control over world interactions and reducing risk of unintended player-object interactions.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

3D ModelingGame DevelopmentLevel DesignUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDCASU/VGDC-Game-2025-26

Oct 2025 Oct 2025
1 Month active

Languages Used

C#

Technical Skills

3D ModelingGame DevelopmentLevel DesignUnity

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