
During January 2025, Noah Moncrieff developed two new game modes for the noah-nm/f24-mario-party repository, focusing on enhancing player engagement and competitive fairness. He implemented a Trivia Game featuring timed questions, integrated data provisioning, and seamless leaderboard flow, while also launching a Guessing Game where players use controller input to guess numbers with accuracy-based scoring. Noah applied Java and object-oriented programming principles to rework the scoring algorithms, ensuring points were awarded by player ranking and resolving edge-case inconsistencies. His work included UI development, debug output cleanup, and improved leaderboard analytics, resulting in more reliable rankings and clearer feedback for players.

January 2025 focused on delivering engaging gameplay features and ensuring scoring fairness across new modes. Implemented Trivia Game with timed Q&A, data provisioning, and decisive integration into the game selection menu and leaderboard flow, alongside cleanup of debug output. Added a new Guessing Game mode where players guess a number (0-100) using controller input, with visible guesses and scoring based on accuracy. Reworked scoring for both Trivia and Guessing Game to award points according to player rankings, fixed a consistent scoring edge-case, and corrected a minor Trivia display typo. These changes improve player engagement, provide clearer competitive feedback, and enable more reliable analytics from leaderboards.
January 2025 focused on delivering engaging gameplay features and ensuring scoring fairness across new modes. Implemented Trivia Game with timed Q&A, data provisioning, and decisive integration into the game selection menu and leaderboard flow, alongside cleanup of debug output. Added a new Guessing Game mode where players guess a number (0-100) using controller input, with visible guesses and scoring based on accuracy. Reworked scoring for both Trivia and Guessing Game to award points according to player rankings, fixed a consistent scoring edge-case, and corrected a minor Trivia display typo. These changes improve player engagement, provide clearer competitive feedback, and enable more reliable analytics from leaderboards.
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