
During March 2026, contributed to the cmss13-devs/cmss13 repository by designing and implementing two new feature icon sets to enhance in-game UI clarity and player experience. Focused on DM and DMI languages, the work included redesigning human death icons to distinguish between permanent and temporary death states, as well as creating a playtime-based Corporate Bodyguard iconset to visually represent rank progression. Emphasizing UI/UX and graphic design principles, the updates improved visual storytelling and streamlined user onboarding. All assets and changelog documentation were prepared for quality assurance and future audits, supporting maintainability and collaborative workflows without introducing new bug fixes.
March 2026 (2026-03) focused on elevating in-game UI clarity through iconography improvements that enhance player recognition and onboarding. Delivered two feature icon sets: new death icons for humans to differentiate permanent death and death states, and a time-play-based Corporate Bodyguard iconset to reflect rank progression. These updates streamline UX during critical moments and improve visual storytelling, contributing to player satisfaction and retention. While no major bugs were reported in the provided data, the work lays groundwork for future UI consistency and asset-driven storytelling. The changes were implemented with an emphasis on maintainability and collaboration, with assets and changelog entries prepared for QA and future audits.
March 2026 (2026-03) focused on elevating in-game UI clarity through iconography improvements that enhance player recognition and onboarding. Delivered two feature icon sets: new death icons for humans to differentiate permanent death and death states, and a time-play-based Corporate Bodyguard iconset to reflect rank progression. These updates streamline UX during critical moments and improve visual storytelling, contributing to player satisfaction and retention. While no major bugs were reported in the provided data, the work lays groundwork for future UI consistency and asset-driven storytelling. The changes were implemented with an emphasis on maintainability and collaboration, with assets and changelog entries prepared for QA and future audits.

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