
Worked on the gamkedo-la/LunarBreaker repository, developing core sandbox framework features and enhancing AI behaviors over a two-month period. Built foundational zone management and terrain setup, enabling dynamic loading of zone templates, spawn points, and zone cycling for efficient sandbox testing. Improved object positioning logic to ensure elements remained within defined boundaries, supporting reliable scene management. In March, implemented a configurable enemy patrol system with various route behaviors and integrated target tracking to restore chase functionality. Addressed scene lighting issues to maintain visual consistency. Utilized C#, Unity, and object-oriented programming throughout, demonstrating depth in game development and scene setup workflows.
March 2025 monthly summary for gamkedo-la/LunarBreaker focusing on AI patrol behaviors, target tracking integration, and scene lighting fixes. Key actions include implementing a configurable patrol system, integrating movement toward targets with a patrol refactor to restore chase behavior, and fixing lighting setup to ensure visual fidelity across scenes.
March 2025 monthly summary for gamkedo-la/LunarBreaker focusing on AI patrol behaviors, target tracking integration, and scene lighting fixes. Key actions include implementing a configurable patrol system, integrating movement toward targets with a patrol refactor to restore chase behavior, and fixing lighting setup to ensure visual fidelity across scenes.
February 2025 monthly summary for gamkedo-la/LunarBreaker focusing on sandbox framework enhancements and zone testing. Implemented Encounter Sandbox core zone management and terrain setup, enabling loading zone templates, spawn points, and zone cycling (F1/F2). Established initial test zones and terrain scaffolding (walk/run lab) with a manual initial zone setting and slope handling for sandbox testing. Fixed sandbox object positioning to ensure elements remain within zone boundaries and improved alignment with zone boundaries. This foundation accelerates testing iterations, reduces misplacements, and strengthens the overall sandbox reliability.
February 2025 monthly summary for gamkedo-la/LunarBreaker focusing on sandbox framework enhancements and zone testing. Implemented Encounter Sandbox core zone management and terrain setup, enabling loading zone templates, spawn points, and zone cycling (F1/F2). Established initial test zones and terrain scaffolding (walk/run lab) with a manual initial zone setting and slope handling for sandbox testing. Fixed sandbox object positioning to ensure elements remain within zone boundaries and improved alignment with zone boundaries. This foundation accelerates testing iterations, reduces misplacements, and strengthens the overall sandbox reliability.

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