
Worked on the CardsGame repository over two months, delivering features that enhanced both user experience and technical stability. Developed a first-launch video intro with auto-play, skip functionality, and persistent viewed state using PlayerPrefs, integrating TextMeshPro for clear instructions and seamless scene transitions. Introduced a new 3D UI HUD prefab with Säule columns, lighting, and camera setup to elevate visual presentation. Fixed critical video playback bugs to ensure reliable onboarding. In the following month, overhauled the audio system by centralizing sound management, implementing priority-based cues, and adding immediate feedback sounds, all engineered in Unity and C# for maintainable, testable workflows.
July 2025 monthly summary for uwuusowarm/CardsGame focusing on delivered features, bug fixes, impact, and technical achievements. Centralized and improved the audio subsystem to enhance gameplay feedback and maintainability, aligning with performance and user experience goals.
July 2025 monthly summary for uwuusowarm/CardsGame focusing on delivered features, bug fixes, impact, and technical achievements. Centralized and improved the audio subsystem to enhance gameplay feedback and maintainability, aligning with performance and user experience goals.
June 2025 performance summary for CardsGame (uwuusowarm/CardsGame). Delivered a first-launch Video Intro feature with auto-play, skip option, and TextMeshPro-supported skip instructions, persisting viewed state via PlayerPrefs and transitioning to the next scene on completion or skip. Introduced a new 3D UI HUD prefab (Säule columns, lighting, and camera setup) to elevate UI/visual presentation. Fixed critical video playback issues (time update mode and skip-on-drop) to restore reliable behavior after the intro feature. Impact includes faster onboarding, smoother onboarding flow, and a more polished, stable gameplay experience. Demonstrated Unity/C# development, TextMeshPro integration, PlayerPrefs persistence, scene management, 3D UI design, prefab-based UI, and solid git-driven hotfix workflow.
June 2025 performance summary for CardsGame (uwuusowarm/CardsGame). Delivered a first-launch Video Intro feature with auto-play, skip option, and TextMeshPro-supported skip instructions, persisting viewed state via PlayerPrefs and transitioning to the next scene on completion or skip. Introduced a new 3D UI HUD prefab (Säule columns, lighting, and camera setup) to elevate UI/visual presentation. Fixed critical video playback issues (time update mode and skip-on-drop) to restore reliable behavior after the intro feature. Impact includes faster onboarding, smoother onboarding flow, and a more polished, stable gameplay experience. Demonstrated Unity/C# development, TextMeshPro integration, PlayerPrefs persistence, scene management, 3D UI design, prefab-based UI, and solid git-driven hotfix workflow.

Overview of all repositories you've contributed to across your timeline