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Rodrigo Paixão

PROFILE

Rodrigo Paixão

Contributed to mehah/otclient by building and refining core game client features, focusing on UI development, client-server communication, and gameplay stability. Over eight months, delivered enhancements such as an in-game shop system, inventory interaction improvements, and Discord Rich Presence integration, while addressing bugs in areas like font rendering and chat message handling. Applied C++, Lua, and OTUI to implement client-side scripting, optimize build systems, and manage database interactions. Prioritized code maintainability through refactoring and defensive programming, resulting in reduced runtime errors, improved privacy, and a more consistent user experience across Windows and cross-platform environments.

Overall Statistics

Feature vs Bugs

39%Features

Repository Contributions

30Total
Bugs
11
Commits
30
Features
7
Lines of code
5,786
Activity Months8

Work History

January 2026

5 Commits • 1 Features

Jan 1, 2026

January 2026 monthly summary for mehah/otclient: Delivered targeted fixes and UI improvements that reduce log noise, improve text rendering, prevent duplicate chat messages, and enhance privacy in the login/EnterGame flow. These changes improve client stability, performance, and user experience, while reinforcing UI clarity and privacy.

October 2025

4 Commits • 1 Features

Oct 1, 2025

October 2025: Mehah/otclient focused on inventory UX improvements and UI stability. Delivered reliable inventory interaction flow with automatic container opening and improved item usability recognition, alongside defensive UI improvements that reduce runtime errors and crashes. These changes enhance user experience, reduce support friction, and bolster maintainability of the UI layer.

August 2025

3 Commits • 1 Features

Aug 1, 2025

August 2025 performance summary for mehah/otclient. Delivered notable UI polish and stability improvements that enhance UX consistency and reduce edge-case UI behavior in the read-only flow. Key UX polish included miniborder in the container window, XP label changed to 'Experience' in the skills UI, and RL Tibia‑style text window styling. Fixed a read-only mode bug where clearing messages did not clear the corresponding panel, improving consistency across the UI.

July 2025

4 Commits • 2 Features

Jul 1, 2025

July 2025 monthly summary for mehah/otclient. Focused on stabilizing transactional flows, improving user experience in the UI, and simplifying data presentation to boost clarity and efficiency for end users. Delivered critical bug fix for coin transfers, added a robust read-only console view, and streamlined history display to enhance readability and reduce cognitive load. All work aligns with improving reliability, speed of operation, and maintainability of the client UX.

June 2025

1 Commits

Jun 1, 2025

June 2025 monthly summary for mehah/otclient: Focused on stabilizing the Lua client and refining UI to improve reliability and user experience. Delivered code-level cleanup and targeted UI refinements to reduce runtime errors and improve user experience. Resulted in improved stability, lower risk of unexpected behavior, and a solid foundation for upcoming features.

May 2025

9 Commits • 2 Features

May 1, 2025

May 2025 – Mehah/otclient delivered a set of performance-focused features and stability fixes for the in-game experience, with a clear emphasis on user value, monetization potential, and more reliable gameplay. Highlights include a store-based In-game Shop with categorization, purchase history, and cross-currency support, along with a new XP Boost item; substantial UI polish; and a combat posture stability fix to prevent unintended stance changes.

April 2025

3 Commits

Apr 1, 2025

April 2025: Delivered UI polish and stability improvements for mehah/otclient. Implemented spell visual rendering fixes and UI status/icons/layout refinements to restore correct spell visuals after disabling the force optimization, and improved alignment and visibility of condition icons and the stats bar. Stabilized Discord Rich Presence by fixing newline handling at end of file and adding a compatibility header to reduce warnings. Result: smoother user experience, fewer visual/UI bugs, and a more robust RPC integration, lowering support overhead and enabling future enhancements.

December 2024

1 Commits

Dec 1, 2024

December 2024 monthly summary for mehah/otclient. Focused on build stability and Vcpkg integration. Delivered a critical bug fix to resolve a Windows compilation issue by correcting VcpkgInstalledDir handling in otclient.vcxproj, enabling successful builds and smoother CI. No new features shipped this month; primary impact is reliability and faster deploys.

Activity

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Quality Metrics

Correctness84.8%
Maintainability84.6%
Architecture74.0%
Performance76.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++LuaOTUIOpenTibia UI LanguageQtXMLluaotui

Technical Skills

Bug FixingBuild ConfigurationC++C++ Build SystemsC++ developmentC++ programmingClient-Server CommunicationClient-Server InteractionClient-Side DevelopmentClient-side DevelopmentClient-side ScriptingClient-side scriptingCode RefactoringDatabase ManagementDiscord RPC

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

mehah/otclient

Dec 2024 Jan 2026
8 Months active

Languages Used

XMLC++LuaOTUIOpenTibia UI LanguageluaotuiQt

Technical Skills

Build ConfigurationC++ Build SystemsBug FixingC++Client-side DevelopmentDiscord RPC