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OnlyMondays

PROFILE

Onlymondays

Rahul Mathew developed the foundational skill tree system for the gmuGADIG/DEADSHOT repository, focusing on scalable player progression and upgrade mechanics. Using GDScript and leveraging his experience in UI design and game development, he structured the initial architecture to support incremental feature delivery, with clear placeholders for future enhancements. His approach emphasized maintainability and safe expansion, allowing for low-risk updates as the project evolves. Although the work spanned one month and did not include bug fixes, Rahul’s contributions established a robust baseline for future content, ensuring that the skill tree system can be extended efficiently as new gameplay features are introduced.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
78
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025: Laid the groundwork for the skill tree feature in the DEADSHOT project, establishing a scalable foundation for player progression, UI scaffolding, and upgrade mechanics. Work is structured for incremental delivery with placeholders indicating ongoing development and future functionality.

Activity

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Quality Metrics

Correctness60.0%
Maintainability80.0%
Architecture60.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GDScript

Technical Skills

GDScriptUI designgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

gmuGADIG/DEADSHOT

Oct 2025 Oct 2025
1 Month active

Languages Used

GDScript

Technical Skills

GDScriptUI designgame development