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Raphael0430

PROFILE

Raphael0430

Raphael Lee developed two core features for the WilliamOpenshaw/2025_spring_g10a_decoding_dialogue repository, focusing on interactive storytelling in Unity. He built the Raphael World Map Scene, integrating UI elements, location markers, and interactive components, and enhanced readability through color scheme adjustments. Additionally, he implemented the Raphael User Choice UI, introducing a decision-making interface that captures user interactions and associated metadata for analytics. His work leveraged Unity Engine, Unity Editor, and YAML for scene and metadata management. Over the month, Raphael’s contributions enabled rapid UX testing and data-driven iteration, laying groundwork for improved user engagement and prototype validation without addressing bug fixes.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

3Total
Bugs
0
Commits
3
Features
2
Lines of code
53,253
Activity Months1

Work History

March 2025

3 Commits • 2 Features

Mar 1, 2025

March 2025: Delivered two key features for the Raphael prototype in WilliamOpenshaw/2025_spring_g10a_decoding_dialogue. Implemented Raphael World Map Scene in Unity with UI, locations, and interactive components; applied color scheme adjustments to improve readability. Added Raphael User Choice UI, introducing a decision-making interface and associated metadata to capture user interactions for analytics. No major bugs fixed this period. These deliverables advance interactive storytelling capabilities, enabling rapid UX testing and data-driven iteration, with implications for user engagement and prototype validation. Technologies demonstrated include Unity scene development, UI/UX design in Unity, scene metadata management, and Git-based version control.

Activity

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Quality Metrics

Correctness86.6%
Maintainability86.6%
Architecture86.6%
Performance86.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnityUnity MetaUnity YAMLYAML

Technical Skills

Game DevelopmentUI DesignUnity EditorUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

WilliamOpenshaw/2025_spring_g10a_decoding_dialogue

Mar 2025 Mar 2025
1 Month active

Languages Used

UnityUnity MetaUnity YAMLYAML

Technical Skills

Game DevelopmentUI DesignUnity EditorUnity Engine