
Developed and shipped a local storage-based Save/Load system for the Forgotten Road repository, focusing on enhancing game state persistence and session reliability. Leveraging JavaScript and frontend development skills, the implementation enabled players to save their progress—including player stats, inventory, world items, NPCs, and map key—by pressing the '/' key, with a confirmation prompt to prevent accidental overwrites. The system restored comprehensive game state on load and incorporated robust error handling for unsupported browsers or missing data. This feature improved session longevity and resilience, allowing players to maintain progress across restarts and ensuring a smoother, more reliable gameplay experience.
In July 2025, shipped a Local Storage Save/Load System for game state in Forgotten Road. The feature enables saving player stats, enemy data, and game state to localStorage with a '/' key press (with overwrite confirmation) and loading that restores player state, inventory, world items, NPCs, and map key, with error handling for unsupported browsers or missing save data. This work improves session longevity and resilience across restarts. Two commits implemented: 74864ab614ace7bd24708a8bab0032f79fca2a23 (Save game data with keypress '/') and 109e974faa9097a2970deb26aaf45739840bd817 (Load Game).
In July 2025, shipped a Local Storage Save/Load System for game state in Forgotten Road. The feature enables saving player stats, enemy data, and game state to localStorage with a '/' key press (with overwrite confirmation) and loading that restores player state, inventory, world items, NPCs, and map key, with error handling for unsupported browsers or missing save data. This work improves session longevity and resilience across restarts. Two commits implemented: 74864ab614ace7bd24708a8bab0032f79fca2a23 (Save game data with keypress '/') and 109e974faa9097a2970deb26aaf45739840bd817 (Load Game).

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