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jslodownik

PROFILE

Jslodownik

Over a three-month period, Szymon worked on the Thermopylae1337/draka-o-hajs repository, delivering a Badges System, Achievements UI, and a comprehensive Leaderboard feature. He implemented dynamic badge generation and unlock status tracking using C# and Unity, integrating user-facing achievements with persistent data storage via JSON serialization. Szymon enhanced the leaderboard with team badges, dynamic loading, and ternary color logic for improved visuals, while maintaining code clarity through documentation and asset organization. His approach emphasized modularity, maintainability, and user engagement, with backend adjustments for RPC and data flow, resulting in a robust, scalable foundation for ongoing game development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

11Total
Bugs
0
Commits
11
Features
5
Lines of code
7,475
Activity Months3

Work History

January 2025

4 Commits • 2 Features

Jan 1, 2025

January 2025 for Thermopylae1337/draka-o-hajs focused on delivering user-facing value through the Leaderboard Team Badges feature, quality UI polish, and maintainability enhancements. Key backend work enabled badge persistence and dynamic loading, while documentation and asset organization improvements support long-term maintainability and onboarding. No explicit major bugs fixed this month; the emphasis was on delivering reliable features, improving UX, and strengthening the codebase for future iterations.

December 2024

2 Commits • 2 Features

Dec 1, 2024

Month 2024-12: Delivered and refined the Leaderboard System for Thermopylae1337/draka-o-hajs, focusing on end-to-end feature delivery, data persistence, and maintainability to drive user engagement and scalable gameplay data. The work includes UI navigation from the main menu, JSON-based persistence, and scaffolding for spawning/controllers, followed by a targeted refactor to simplify logic, add a teams finding method, streamline serialization/deserialization, and enhance visuals with ternary color logic.

November 2024

5 Commits • 1 Features

Nov 1, 2024

November 2024 performance summary for Thermopylae1337/draka-o-hajs: Implemented a comprehensive Badges System and Achievements UI, including a new Badges scene, dynamic badge generation, and build configurations. Enabled user-facing badges with titles, descriptions, and unlock status; added navigation from the main menu to the Badges screen with scene loading. Windows build integration was established to support release builds. The feature lays the foundation for ongoing game engagement and scalable content management.

Activity

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Quality Metrics

Correctness91.0%
Maintainability91.8%
Architecture87.2%
Performance85.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity Scene

Technical Skills

Asset ManagementBuild ConfigurationC#Code ReadabilityData ManagementData PersistenceDocumentationGame DevelopmentJSON SerializationLeaderboard ImplementationNetwork ProgrammingRPCScene ManagementScriptingUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Thermopylae1337/draka-o-hajs

Nov 2024 Jan 2025
3 Months active

Languages Used

C#UnityUnity AssetUnity Scene

Technical Skills

Build ConfigurationC#Game DevelopmentScene ManagementScriptingUI Development

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