EXCEEDS logo
Exceeds
Saulo-de-Souza

PROFILE

Saulo-de-souza

Contributed to the godotengine/godot repository by enhancing user experience and streamlining configuration within the editor. Developed a feature in C++ that updated the CreateDialog to display custom type names instead of script paths, making type selection clearer for users working with the game engine. Addressed a configuration issue in the Game View Plugin by removing a duplicate freelook base speed setting, reducing confusion and improving maintainability. Demonstrated skills in C++ programming, UI development, and editor plugin development while focusing on targeted improvements. The work delivered both a new feature and a bug fix, emphasizing clarity and efficiency in the codebase.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
20
Activity Months1

Work History

January 2026

2 Commits • 1 Features

Jan 1, 2026

Concise monthly summary for 2026-01 focusing on key accomplishments, major bugs fixed, impact, and skills demonstrated within the godotengine/godot repository. Delivered UX and configuration improvements with two focused commits that clarify custom-type selection in CreateDialog and streamline plugin configuration in the Game View Plugin. Highlights business value through clearer user experience and reduced configuration overhead.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability90.0%
Architecture90.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++ developmentC++ programmingGame engine developmentUI developmenteditor plugin developmentgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

godotengine/godot

Jan 2026 Jan 2026
1 Month active

Languages Used

C++

Technical Skills

C++ developmentC++ programmingGame engine developmentUI developmenteditor plugin developmentgame development