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Georg Becker

PROFILE

Georg Becker

Worked on the OER_Gamejam_3 repository to establish a robust project foundation and accelerate feature delivery within Unity. Set up and cleaned the repository, standardizing configuration files and version control with Git to streamline onboarding. Migrated the project to Unity’s New Input System, updating project settings and integrating input handling into the UI canvas. Developed a reusable main UI framework, including core interface elements and confirm/deny controls, to ensure a consistent user experience. Implemented a Workday Progress UI that displays attendance data by connecting with underlying logic. Utilized C#, Unity Engine, and Unity YAML to deliver four features in one month.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

8Total
Bugs
0
Commits
8
Features
4
Lines of code
-366,982
Activity Months1

Your Network

2 people

Shared Repositories

2
imaspohiMember
dorn-gerhardMember

Work History

May 2025

8 Commits • 4 Features

May 1, 2025

May 2025 — OER_Gamejam_3: Established project foundation and UI scaffolding to accelerate feature delivery. Delivered repo initialization and cleanup, migrated to Unity New Input System, built a reusable Main UI framework, and implemented a Workday Progress UI to surface attendance data. No explicit major bug fixes recorded this month. Business value: reduced onboarding/setup friction, modernized input handling, and a consistent UX foundation enabling faster, safer iterations.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture90.0%
Performance85.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#GitUnityUnity Scene DescriptionUnity YAML

Technical Skills

Game DevelopmentInput SystemUI DevelopmentUnity EngineUnity Engine SetupUnity UI DevelopmentVersion Control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

dorn-gerhard/OER_Gamejam_3

May 2025 May 2025
1 Month active

Languages Used

C#GitUnityUnity Scene DescriptionUnity YAML

Technical Skills

Game DevelopmentInput SystemUI DevelopmentUnity EngineUnity Engine SetupUnity UI Development