
Worked on the dorn-gerhard/OER_Gamejam_3 repository to enhance Unity project compatibility for cross-platform development. Focused on upgrading the Unity Engine to version 2022.3.62f1 and updating project settings to support Android predictive back functionality as well as iOS and tvOS simulator architectures. Used C# and Unity Asset configuration management to streamline the build process and reduce platform-specific issues. The work laid a foundation for future mobile features by improving reliability and accelerating onboarding for new developers. No major bugs were addressed during this period, as the primary emphasis was on configuration and workflow improvements rather than feature expansion.
May 2025 monthly summary for dorn-gerhard/OER_Gamejam_3: Key feature delivered was Unity project compatibility enhancements to support cross-platform development. Upgraded Unity to 2022.3.62f1 and updated project settings for Android predictive back support and iOS/tvOS simulator architectures. Commits: 927df92e560a7369fcbb9cc0388a80b5b0d37984 (Switch to unity version 2022.3.62f1) and 839080c8f34d5833802af4f5d9ead93147e0ea69 (Update ProjectSettings.asset). No major bugs fixed this month; focus was on configuration and compatibility to reduce future defects. This work improves cross-platform reliability, accelerates onboarding, and enables upcoming mobile features. Impact: smoother builds, fewer platform-specific issues, and groundwork for future Unity-based features.
May 2025 monthly summary for dorn-gerhard/OER_Gamejam_3: Key feature delivered was Unity project compatibility enhancements to support cross-platform development. Upgraded Unity to 2022.3.62f1 and updated project settings for Android predictive back support and iOS/tvOS simulator architectures. Commits: 927df92e560a7369fcbb9cc0388a80b5b0d37984 (Switch to unity version 2022.3.62f1) and 839080c8f34d5833802af4f5d9ead93147e0ea69 (Update ProjectSettings.asset). No major bugs fixed this month; focus was on configuration and compatibility to reduce future defects. This work improves cross-platform reliability, accelerates onboarding, and enables upcoming mobile features. Impact: smoother builds, fewer platform-specific issues, and groundwork for future Unity-based features.

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