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PROFILE

Sticero

In October 2025, Samuel Soto developed an Ammo Counter System for the GDCASU/VGDC-Game-2025-26 repository, focusing on enhancing gameplay feedback and modularity. He designed an Ammo class in C# to manage ammo usage, reloading, and refilling, and integrated it with the WeaponPistol class to ensure real-time UI updates within Unity. This approach provided players with clear visibility of current and maximum ammo, improving user experience. The modular architecture established a maintainable foundation for future weapon features. Samuel’s work demonstrated proficiency in C# programming, object-oriented design, and Unity game development, delivering a robust, extensible solution within a short timeframe.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
449
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025 (2025-10) focused on delivering a robust Ammo Counter System for the GDCASU/VGDC-Game-2025-26 project. Key feature delivered: an Ammo Counter that tracks current and maximum ammo, implemented via an Ammo class to manage usage, reloading, and refilling, and integrated with WeaponPistol to update the UI in real time. Major bugs fixed: none documented for this period. Overall impact: improved gameplay UX with precise ammo state visibility, a maintainable, modular codebase, and a solid foundation for extending weapon systems. Technologies/skills demonstrated: object-oriented design, modular architecture, UI synchronization, and effective version-control traceability (commit 4a93e3bdd7af7408f3ff3152c818963845f296ea).

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

C# programmingUnitygame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDCASU/VGDC-Game-2025-26

Oct 2025 Oct 2025
1 Month active

Languages Used

C#

Technical Skills

C# programmingUnitygame development

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