
Worked on enhancing AI battle logic in the rh-hideout/pokeemerald-expansion repository by addressing a bug in the scoring system for Counter and Mirror Coat moves. Focused on ensuring the AI correctly evaluates whether an attack is physical or special, rather than relying on the target Pokémon’s type category, which previously led to miscalculations. Utilized Assembly and AI scripting skills to implement a targeted fix that improved the AI’s decision-making accuracy during battles. The work involved precise bug fixing within the game development context, resulting in more competitive AI behavior and a more accurate assessment of move effectiveness during gameplay scenarios.
For 2024-11, contributed a targeted AI battle scoring fix for Counter and Mirror Coat in rh-hideout/pokeemerald-expansion. The change ensures AI evaluates the true attack type (physical vs. special) when scoring these moves, instead of relying on the target Pokémon's type category, correcting miscalculations and improving AI competitiveness.
For 2024-11, contributed a targeted AI battle scoring fix for Counter and Mirror Coat in rh-hideout/pokeemerald-expansion. The change ensures AI evaluates the true attack type (physical vs. special) when scoring these moves, instead of relying on the target Pokémon's type category, correcting miscalculations and improving AI competitiveness.

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