
During November 2024, Dani Filipe Marques focused on improving AI battle logic in the rh-hideout/pokeemerald-expansion repository. He addressed a bug in the AI’s move scoring for Counter and Mirror Coat, ensuring the system evaluates the actual attack type—physical or special—rather than relying on the target Pokémon’s type category. This fix required careful analysis of the AI scripting and game logic, leveraging his skills in Assembly and game development. By refining how the AI interprets move categories, Dani enhanced the accuracy and competitiveness of in-game decision-making. The work demonstrated a targeted, in-depth approach to bug fixing within a complex codebase.
For 2024-11, contributed a targeted AI battle scoring fix for Counter and Mirror Coat in rh-hideout/pokeemerald-expansion. The change ensures AI evaluates the true attack type (physical vs. special) when scoring these moves, instead of relying on the target Pokémon's type category, correcting miscalculations and improving AI competitiveness.
For 2024-11, contributed a targeted AI battle scoring fix for Counter and Mirror Coat in rh-hideout/pokeemerald-expansion. The change ensures AI evaluates the true attack type (physical vs. special) when scoring these moves, instead of relying on the target Pokémon's type category, correcting miscalculations and improving AI competitiveness.

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