EXCEEDS logo
Exceeds
tomasciviero

PROFILE

Tomasciviero

Worked on the Godot Engine core repository, focusing on improving editor script execution reliability. Addressed a critical bug by ensuring built-in scripts are properly synchronized before signal connections are established, which reduced flaky editor behavior and mitigated edge-case issues in script lifecycles. This targeted fix enhanced overall editor stability, supporting smoother development workflows for users relying on built-in scripts. The solution demonstrated effective use of C++ for memory management, editor integration, and signal handling within a performance-sensitive environment. No new features were added during this period, but the work contributed to improved code quality and traceability in the project.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
3
Activity Months1

Work History

January 2026

1 Commits

Jan 1, 2026

January 2026 (2026-01) – Monthly summary for godotengine/godot: Delivered a high-impact reliability fix for Editor Script Execution by ensuring built-in scripts are synchronized before establishing signal connections. This targeted bug fix reduces flaky editor behavior and edge-case script lifecycle issues, improving stability for developers relying on built-in scripts. Implemented in the Godot Engine core (commit 346150a9ff1fd6cf5da804cade5cf79a7ff9b57e). The change contributes to overall editor reliability, faster debugging, and smoother development workflows with sustained developer productivity.

Activity

Loading activity data...

Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++ programmingeditor plugin developmentgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

godotengine/godot

Jan 2026 Jan 2026
1 Month active

Languages Used

C++

Technical Skills

C++ programmingeditor plugin developmentgame development