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ThatGuyUSA

PROFILE

Thatguyusa

Over several months, ThatGuyUSA123 developed and refined gameplay content and localization pipelines across multiple repositories, including ss14Starlight/space-station-14 and space-wizards/space-station-14. They delivered new cyborg modules and item data improvements, integrating assets and recipes using YAML and PNG formats while ensuring accurate configuration management. Their work included cross-repo localization polish, UI readability enhancements, and precise bug fixes such as correcting ammunition sprite states and localization grammar. By focusing on asset integration, entity component systems, and text editing, ThatGuyUSA123 improved user experience, streamlined QA processes, and contributed to smoother release cycles through traceable, well-documented commits and consistent technical depth.

Overall Statistics

Feature vs Bugs

40%Features

Repository Contributions

9Total
Bugs
3
Commits
9
Features
2
Lines of code
306
Activity Months3

Work History

October 2025

1 Commits

Oct 1, 2025

October 2025: Focused on visual accuracy for ammunition rendering in space-station-14. Delivered a precise sprite state correction for the .50 Uranium projectile, aligning its display with asset semantics and gameplay expectations, reducing visual glitches and improving player experience. All work tied to repository space-wizards/space-station-14 and validated through standard QA checks.

August 2025

2 Commits • 1 Features

Aug 1, 2025

August 2025 — ss14Starlight/space-station-14: focused on delivering new cyborg gameplay content and stabilizing localization. Key outcomes include the Advanced Clowning Module for Cyborgs, introducing holopeel projector, experimental pie cannon, assets, recipes, and research unlocks; and a localization fix for the butchering action that corrects conjugation and clarifies user-facing text. These changes strengthen player engagement through richer content while reducing confusion from localization errors. The work demonstrates end-to-end module integration, asset/recipe management, and localization pipeline improvements.

November 2024

6 Commits • 1 Features

Nov 1, 2024

Month: 2024-11 summary focusing on cross-repo item data and localization polishing across two projects, with minor balance adjustments. Delivered consistent UI/UX improvements, improved item categorization in config and localization assets, and ensured traceable changes for QA and release readiness.

Activity

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Quality Metrics

Correctness91.2%
Maintainability91.2%
Architecture86.8%
Performance84.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

YAMLftlpngyml

Technical Skills

Asset IntegrationAsset ManagementConfiguration ManagementEntity Component SystemGame Content ManagementGame DevelopmentLocalizationText Editinggame developmentlocalization

Repositories Contributed To

4 repos

Overview of all repositories you've contributed to across your timeline

AdventureTimeSS14/space_station_ADT

Nov 2024 Nov 2024
1 Month active

Languages Used

YAMLftlyml

Technical Skills

Configuration ManagementGame DevelopmentLocalization

Simple-Station/Einstein-Engines

Nov 2024 Nov 2024
1 Month active

Languages Used

YAMLftlyml

Technical Skills

Configuration ManagementGame Content ManagementGame DevelopmentLocalizationText Editing

ss14Starlight/space-station-14

Aug 2025 Aug 2025
1 Month active

Languages Used

ftlpngyml

Technical Skills

Asset IntegrationEntity Component SystemGame Developmentgame developmentlocalization

space-wizards/space-station-14

Oct 2025 Oct 2025
1 Month active

Languages Used

YAML

Technical Skills

Asset ManagementGame Development

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