
Over a two-month period, contributed to Babylon.js by developing a center-based gizmo scaling mirroring feature and addressing a critical scaling bug in the gizmo subsystem. The mirroring feature enabled symmetrical scaling workflows by allowing users to mirror scale operations around the gizmo center using platform-specific hotkeys, improving modeling accuracy and efficiency. The bug fix ensured correct mesh scaling by forcing a fresh world matrix computation at the start of drag operations, eliminating unintended position shifts. Both changes were implemented in TypeScript with a focus on 3D graphics development and user interface design, enhancing reliability and usability for artists and engineers.
Monthly summary for 2026-04 focusing on critical reliability improvements in the Babylon.js gizmo subsystem, with a concrete fix for the Bounding Box Gizmo scaling bug and its impact on user experience and correctness.
Monthly summary for 2026-04 focusing on critical reliability improvements in the Babylon.js gizmo subsystem, with a concrete fix for the Bounding Box Gizmo scaling bug and its impact on user experience and correctness.
March 2026 Monthly Summary focused on delivering business value and technical achievements for Babylon.js. The key deliverable this month is a new Center-based Gizmo Scaling Mirroring feature that enhances usability and precision when working with 3D scale operations. This feature mirrors gizmo scaling around the center when specific hotkeys are pressed (ctrl on Windows, alt on mac), enabling symmetrical scaling workflows and reducing manual pivot adjustments. Commits associated with the feature: cc5633ef21170661c28a9fdce64702a7c0ae74e5. The change is a follow-up to community discussions and forum feedback, demonstrating active engagement with the open-source ecosystem. A note on performance: enabling retroactive mirroring while scaling introduces a small, acceptable performance cost. Overall, this deliverable improves modeling throughput and accuracy for artists and engineers, especially in symmetric or mirrored scene setups, and exemplifies how targeted UX improvements can create measurable business value in 3D tooling.
March 2026 Monthly Summary focused on delivering business value and technical achievements for Babylon.js. The key deliverable this month is a new Center-based Gizmo Scaling Mirroring feature that enhances usability and precision when working with 3D scale operations. This feature mirrors gizmo scaling around the center when specific hotkeys are pressed (ctrl on Windows, alt on mac), enabling symmetrical scaling workflows and reducing manual pivot adjustments. Commits associated with the feature: cc5633ef21170661c28a9fdce64702a7c0ae74e5. The change is a follow-up to community discussions and forum feedback, demonstrating active engagement with the open-source ecosystem. A note on performance: enabling retroactive mirroring while scaling introduces a small, acceptable performance cost. Overall, this deliverable improves modeling throughput and accuracy for artists and engineers, especially in symmetric or mirrored scene setups, and exemplifies how targeted UX improvements can create measurable business value in 3D tooling.

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