
Developed the initial Science Module Human-Machine Interface for the UBC-Snowbots RoverFlake2 repository, focusing on enabling operator control over science sequences, valves, and carousel indexing. Leveraged C++ and GTK+ to implement a responsive interface, refining the UI layout and integrating real-time status indicators and operator feedback mechanisms. The work emphasized UI/UX design principles to enhance situational awareness and streamline operator workflows. No major bugs were reported during this period, and the changes were prepared for quality assurance and future integration. This effort established a foundation for automated science workflows and improved efficiency within the rover’s embedded systems environment.
March 2025 monthly work summary for RoverFlake2 (UBC-Snowbots). Focused on delivering and refining the Science Module HMI. Key enhancements include an initial GTK-based Human-Machine Interface enabling control of science sequences, valves, and carousel indexing, paired with UI refinements to improve layout, status indicators, and operator feedback. This work lays the groundwork for automated science workflows and improved operator efficiency across the rover platform.
March 2025 monthly work summary for RoverFlake2 (UBC-Snowbots). Focused on delivering and refining the Science Module HMI. Key enhancements include an initial GTK-based Human-Machine Interface enabling control of science sequences, valves, and carousel indexing, paired with UI refinements to improve layout, status indicators, and operator feedback. This work lays the groundwork for automated science workflows and improved operator efficiency across the rover platform.

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