
Worked on the BandaStation repository to address a gameplay issue involving the Medipen Refiller, focusing on correcting a bug that caused Hyposprays to dispense more medicine than intended. The solution involved extending the data model in DM to include explicit volume attributes for Hyposprays, enabling accurate, volume-based refill calculations and preventing over-dispensing. This change improved the fairness and resource balance of consumable dispensing within the game. The work demonstrated skills in bug fixing, game development, and software engineering, with careful attention to data modeling and end-to-end release processes to ensure stability and accuracy in core gameplay mechanics.
January 2026 (2026-01) BandaStation monthly summary. Focused on correcting a volume-related bug in the Medipen Refiller and strengthening the data model to support accurate refills. No new features were introduced this month aside from the data model enhancement and the bug fix; the month was dedicated to stabilizing core gameplay mechanics and ensuring accuracy of consumable dispensing.
January 2026 (2026-01) BandaStation monthly summary. Focused on correcting a volume-related bug in the Medipen Refiller and strengthening the data model to support accurate refills. No new features were introduced this month aside from the data model enhancement and the bug fix; the month was dedicated to stabilizing core gameplay mechanics and ensuring accuracy of consumable dispensing.

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