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Tom

PROFILE

Tom

Worked on the pheenty/goob-station repository, delivering both a gameplay feature and a backend security fix within a month. Addressed a critical authorization issue in the mail system by correcting argument order in the access check, ensuring validation against the intended entity and preventing potential bypasses. Added new reptilian vocal emotes, integrating sound assets, localization strings, and entity tags, and updated configuration and prototypes to support seamless gameplay inclusion. Utilized C#, YAML, and asset integration skills to implement these changes. The work demonstrated a focus on both backend reliability and user experience, with careful attention to localization and gameplay integration.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
100
Activity Months1

Your Network

193 people

Work History

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025: Delivered key security and gameplay updates for pheenty/goob-station. Implemented a critical fix for Mail System Access Check Authorization to ensure proper validation against the target entity and prevent potential authorization bypasses, and added new reptilian vocal emotes (yip and hiss) with associated assets and gameplay integration.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture70.0%
Performance90.0%
AI Usage30.0%

Skills & Technologies

Programming Languages

C#FTLYAML

Technical Skills

Asset IntegrationBackend DevelopmentGame DevelopmentLocalization

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

pheenty/goob-station

Jun 2025 Jun 2025
1 Month active

Languages Used

C#FTLYAML

Technical Skills

Asset IntegrationBackend DevelopmentGame DevelopmentLocalization