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Tom

PROFILE

Tom

T. Jans contributed to the pheenty/goob-station repository by delivering targeted security and gameplay enhancements. They addressed a mail system authorization issue by correcting the argument order in the backend access check, ensuring validation occurred against the intended entity and closing a potential authorization bypass. Additionally, they expanded gameplay by integrating new reptilian vocal emotes, including asset creation, localization, and prototype configuration. Their work involved C#, YAML, and asset integration, demonstrating a methodical approach to both backend development and content addition. Over the month, T. Jans’s contributions reflected a focus on precise bug resolution and thoughtful feature implementation within game development workflows.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
100
Activity Months1

Work History

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025: Delivered key security and gameplay updates for pheenty/goob-station. Implemented a critical fix for Mail System Access Check Authorization to ensure proper validation against the target entity and prevent potential authorization bypasses, and added new reptilian vocal emotes (yip and hiss) with associated assets and gameplay integration.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture70.0%
Performance90.0%
AI Usage30.0%

Skills & Technologies

Programming Languages

C#FTLYAML

Technical Skills

Asset IntegrationBackend DevelopmentGame DevelopmentLocalization

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

pheenty/goob-station

Jun 2025 Jun 2025
1 Month active

Languages Used

C#FTLYAML

Technical Skills

Asset IntegrationBackend DevelopmentGame DevelopmentLocalization

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