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Jorim Jaggi

PROFILE

Jorim Jaggi

Worked across google/perfetto and androidx/androidx repositories to deliver features and fixes that improved Android performance analysis and UI gesture reliability. Enhanced Perfetto’s documentation to clarify SurfaceFlinger dropped frames, enabling faster onboarding and debugging. Improved velocity tracking in Compose-based drag interactions by consolidating logic to global coordinates and capturing all pointer events, which reduced gesture noise and increased multi-touch accuracy. Added RenderThread metrics and fixed SQL pattern matching for trace processing, strengthening observability and diagnosis of rendering bottlenecks. Addressed gesture stability issues in Compose by refining TapGestureDetector behavior. Utilized Kotlin, SQL, and technical writing to deliver robust, maintainable solutions.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

8Total
Bugs
2
Commits
8
Features
4
Lines of code
2,193
Activity Months4

Your Network

5719 people

Shared Repositories

766
Rahul RavikumarMember
elabadysayedMember
Robin LiuMember
Chris CraikMember
Alex AttarMember
Abel HubenaMember
Abhijith NairMember
Abhijith NairMember
Abhijoy SahaMember

Work History

June 2026

3 Commits • 1 Features

Jun 1, 2026

June 2026 monthly summary across google/perfetto and androidx/androidx focusing on performance instrumentation, trace processing accuracy, and UI gesture stability. Delivered features and fixes that enhance observability, reliability, and developer experience, with measurable business value in faster issue diagnosis and smoother user interactions. Key features delivered: - Android RenderThread Metrics Enhancements (Perfetto): Added RenderThread slices to blocking-call metrics to improve performance analysis and debugging. Commit: e8c57eed4b5077ed63563c23bf3bb35ceaa13cf6. Major bugs fixed: - DrawLayer Pattern Matching Accuracy in Trace Processing (Perfetto): Fixed broken matching for drawLayer function calls in SQL queries, increasing trace processing accuracy. Commit: 672cef59eb7d46fff2aae85105a3bd3129c23737. - Gesture Interaction Stability (AndroidX): Resolve TapGestureDetector interference on Resting BottomSheets by disabling isTriggerMoveEventsWhenLocationHasNotChangedEnabled (Bug: 359962905). Commit: f565c22185ebe63528a6f492864f504e3cf62076. Overall impact and accomplishments: - Strengthened observability with richer RenderThread-level metrics, enabling faster diagnosis of Android rendering bottlenecks. - Increased fidelity of trace processing, reducing false positives/negatives in pattern matching and improving reliability of performance dashboards. - Improved UI stability for gestures in Compose-based flows, reducing flaky interactions and downstream bug reports. Technologies/skills demonstrated: - Android performance instrumentation (RenderThread slices), metrics instrumentation, and test coverage updates. - SQL-based trace processing and pattern matching improvements. - Kotlin/Jetpack Compose UI development and debugging, with presubmit/testing hooks."

May 2026

2 Commits • 1 Features

May 1, 2026

2026-05 Monthly Summary: Delivered comprehensive velocity-tracking improvements for pointer events in draggable components, including capturing all events (even those without position changes) and velocity tracking by pointer ID to enhance multi-touch accuracy. Implemented foundational UI infra changes (AndroidComposeView, HitPathTracker) and introduced a velocity-tracker flag in the foundation to reduce gesture noise and improve touch interaction reliability. Fixed the velocity-tracker integration in draggable components so every pointer event contributes to velocity calculations. Validated work with targeted tests (HitPathTrackerTest, DraggableTest).

April 2026

2 Commits • 1 Features

Apr 1, 2026

Month 2026-04 focused on stabilizing velocity tracking and drag interactions in androidx/androidx. Key work reduced complexity by unifying velocity handling to global coordinates, removed legacy flags and nodeOffset logic, and strengthened test coverage, resulting in more responsive drag behavior and lower risk of velocity miscalculation across UI containers. Business value includes improved UX during drag operations, easier maintenance, and more robust behavior in dynamic layouts.

February 2026

1 Commits • 1 Features

Feb 1, 2026

February 2026 (2026-02) – This month’s focus was on improving developer knowledge and reducing ambiguity around SurfaceFlinger dropped frames within google/perfetto. Key feature delivered: SurfaceFlinger Dropped Frames Documentation Clarification, clarifying when frames are dropped and implications for UI state updates. Commit: d374841f939d443e7d5ad3cde2c7060e55524cb2 (Update dropped frame description (#4863)). No major bugs fixed in this period; the work primarily centers on documentation enhancement and knowledge transfer. Overall impact: clearer performance narratives, faster triage, and better onboarding for teams integrating Perfetto with SurfaceFlinger. Technologies/skills demonstrated: documentation best practices, version control traceability, domain expertise in SurfaceFlinger performance characteristics, and cross-team collaboration.

Activity

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Quality Metrics

Correctness92.6%
Maintainability85.0%
Architecture87.6%
Performance85.0%
AI Usage30.0%

Skills & Technologies

Programming Languages

KotlinMarkdownPythonSQL

Technical Skills

Android DevelopmentAndroid developmentData ProcessingDebuggingKotlinSQLTestingUI DevelopmentUI designUI testingUI/UX designdocumentationmobile developmentperformance analysistechnical writing

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

androidx/androidx

Apr 2026 Jun 2026
3 Months active

Languages Used

Kotlin

Technical Skills

KotlinUI testingUI/UX designmobile developmentAndroid DevelopmentTesting

google/perfetto

Feb 2026 Jun 2026
2 Months active

Languages Used

MarkdownPythonSQL

Technical Skills

documentationtechnical writingAndroid developmentData ProcessingDebuggingSQL