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Janko Zorbas

PROFILE

Janko Zorbas

Janko Zorbas developed and refined the audio systems for the LittleWallSt/LifeUnderPressure repository over a two-month period, focusing on immersive soundscapes and robust audio management. He overhauled cave ambience and music, implemented event-driven and loopable audio, and integrated voice-over assets, all within Unity using C# and FMOD. His work included building a configurable UI sound effects system, stabilizing the FMOD-based audio pipeline, and addressing timing issues during gameplay events such as death and respawn. By streamlining asset management and improving audio reliability, Janko established a maintainable foundation that enhanced both player immersion and future development efficiency.

Overall Statistics

Feature vs Bugs

80%Features

Repository Contributions

52Total
Bugs
3
Commits
52
Features
12
Lines of code
19,437
Activity Months2

Your Network

5 people

Work History

November 2024

46 Commits • 11 Features

Nov 1, 2024

November 2024 monthly summary for LittleWallSt/LifeUnderPressure focused on delivering a cohesive, immersive audio experience and stabilizing the audio pipeline. Major effort spanned ambient and overall soundscape updates, UI sound effects, VO integration, music system, and FMOD banks. The work improved in-game immersion, audio stability, and developer efficiency through a streamlined asset pipeline and configurable audio settings.

October 2024

6 Commits • 1 Features

Oct 1, 2024

October 2024 performance summary for LittleWallSt/LifeUnderPressure focusing on audio systems improvements and reliability. Delivered a robust cave ambience and music overhaul with loopable ambience, event-driven music, and refreshed audio assets, significantly improving immersion. Implemented timing fixes for death/respawn scenarios and resolved post-death audio glitches, enhancing gameplay continuity across sessions.

Activity

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Quality Metrics

Correctness87.8%
Maintainability87.8%
Architecture85.4%
Performance82.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

BinaryC#UnityUnity AssetUnity Asset MetaUnity PrefabUnity SceneUnity Scene DescriptionYAML

Technical Skills

Asset ManagementAudio EngineeringAudio IntegrationAudio ManagementBug FixingFMODFMOD IntegrationGame DevelopmentPrefab ManagementScene ManagementSound DesignUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

LittleWallSt/LifeUnderPressure

Oct 2024 Nov 2024
2 Months active

Languages Used

BinaryC#Unity SceneUnityUnity AssetUnity Asset MetaUnity PrefabUnity Scene Description

Technical Skills

Audio EngineeringAudio IntegrationAudio ManagementFMODGame DevelopmentUnity

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