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AsteriArt

PROFILE

Asteriart

Asteria Art expanded the environmental props and assets for the MagnaAxel/RuinFromThePast repository, focusing on the Persistent.umap game level. Using Unreal Engine asset integration, Asteria delivered new .uasset files that enhanced the visual fidelity and immersion of the environment, supporting a more polished player experience. The work strengthened the asset pipeline by ensuring version-controlled asset changes, which enables repeatable design improvements and faster iteration for level designers. Although the project scope was limited to a single feature over one month, the depth of asset integration and attention to environment detail demonstrated solid skills in game development and Unreal Engine workflows.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
0
Activity Months1

Work History

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025: Delivered expanded environmental props and assets for MagnaAxel/RuinFromThePast level Persistent.umap, adding new .uasset files to enhance visual immersion and level fidelity. This work enables richer environments, supports faster iteration for level design, and contributes to a more polished player experience.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal Engine Asset

Technical Skills

Asset IntegrationGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MagnaAxel/RuinFromThePast

Jun 2025 Jun 2025
1 Month active

Languages Used

Unreal Engine Asset

Technical Skills

Asset IntegrationGame Development

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