
Worked on the EaW-Team/equestria_dev repository, delivering targeted improvements in game development, localization, and UI/UX design over a two-month period. Enhanced the game setup experience by expanding the country selection interface, allowing more major countries to be visible and improving usability for players. Improved localization by adding Russian-language strings for river crossing penalties, increasing clarity for Russian-speaking users. Addressed AI strategy robustness by fixing a bug that previously caused puppet status loss during faction joins, ensuring correct game state and AI behavior. Utilized GUI scripting and YAML to implement these changes, maintaining clear commit practices for future maintainability and review.
Monthly summary for 2025-09 (EaW-Team/equestria_dev): Stabilized game state and AI behavior with a focused bug fix around puppet status during UP A joins (STG). No new feature deliveries recorded this month; emphasis was on robustness, correctness, and preventing regressions in faction/AI logic across UPAs.
Monthly summary for 2025-09 (EaW-Team/equestria_dev): Stabilized game state and AI behavior with a focused bug fix around puppet status during UP A joins (STG). No new feature deliveries recorded this month; emphasis was on robustness, correctness, and preventing regressions in faction/AI logic across UPAs.
Month: 2025-08. This month focused on delivering practical UI and localization improvements in EaW-Team/equestria_dev to enhance setup usability and player comprehension. No major bugs were publicly reported in the provided data, with work concentrated on feature delivery and content clarity.
Month: 2025-08. This month focused on delivering practical UI and localization improvements in EaW-Team/equestria_dev to enhance setup usability and player comprehension. No major bugs were publicly reported in the provided data, with work concentrated on feature delivery and content clarity.

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