
Worked on the EaW-Team/equestria_dev repository to enhance gameplay by introducing new border territory integration decisions and reducing national focus costs, enabling more strategic city reclamation and purification mechanics. Addressed clarity and consistency in the game’s English localization by correcting text errors, improving the overall user experience. Improved the reliability of focus tree annexation filters by fixing syntax issues in configuration files. Utilized YAML and plaintext scripting to manage configuration and localization, applying skills in game design, decision-making mechanics, and text editing. The work focused on targeted improvements that streamlined gameplay flow and increased parser stability within the development environment.
December 2025 performance summary for EaW-Team/equestria_dev. Focused on delivering strategic features, tightening gameplay loops, and improving clarity. Key outcomes include new border territory decisions with cost reductions for national focus, corrected localization for English, and robust focus filter syntax.
December 2025 performance summary for EaW-Team/equestria_dev. Focused on delivering strategic features, tightening gameplay loops, and improving clarity. Key outcomes include new border territory decisions with cost reductions for national focus, corrected localization for English, and robust focus filter syntax.

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