
Worked on the Thermopylae1337/draka-o-hajs repository, delivering two core features focused on maintainability and user experience. Refactored key components in C#, including SummaryManager and CategoryDrawManager, to improve code readability and remove redundant prize drawing and video playback logic. Enhanced documentation by adding XML comments across scripts, preparing the codebase for future automated documentation generation. Developed a new client RPC to create and display team summary panels, and refined the BiddingWarController’s bid button logic for better interactivity and lockout handling. Leveraged Unity and network programming skills to streamline team overview flows and bidding interactions within the game environment.
In January 2025, delivered two core feature sets for Thermopylae1337/draka-o-hajs: 1) Documentation and Codebase Cleanup improving readability, removing redundant prize drawing and video playback code, and enabling future documentation generation via XML comments across scripts. 2) Team Summary Panels UI and Bidding Interaction Improvements introducing a new client RPC to create/display team summary panels and refining the BiddingWarController bid button logic for better interactivity and lockout handling. These efforts enhance maintainability, reduce technical debt, and improve user experience in bidding and team overview flows.
In January 2025, delivered two core feature sets for Thermopylae1337/draka-o-hajs: 1) Documentation and Codebase Cleanup improving readability, removing redundant prize drawing and video playback code, and enabling future documentation generation via XML comments across scripts. 2) Team Summary Panels UI and Bidding Interaction Improvements introducing a new client RPC to create/display team summary panels and refining the BiddingWarController bid button logic for better interactivity and lockout handling. These efforts enhance maintainability, reduce technical debt, and improve user experience in bidding and team overview flows.

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