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BAStrand

PROFILE

Bastrand

During December 2024, Bastrand developed the LVL_Denial1 level expansion for the Boooork/AfterLight repository, focusing on environment art, level design, and puzzle design using Unreal Engine assets and UnrealScript. The work consolidated and expanded three interconnected rooms, introducing new gameplay elements such as a hidden switch and movable box to enhance puzzle progression and inter-player mechanics. Bastrand applied iterative lighting and environmental polish, improving readability and atmosphere while addressing level progression and accessibility. Through disciplined QA testing and collaboration with design and testing teams, Bastrand delivered a stable, engaging player experience and established a robust foundation for future content updates.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

14Total
Bugs
0
Commits
14
Features
1
Lines of code
0
Activity Months1

Work History

December 2024

14 Commits • 1 Features

Dec 1, 2024

December 2024 (Month: 2024-12) - Performance-review oriented monthly summary for Boooork/AfterLight. Focused on delivering a cohesive Denial1 level expansion with measurable feature delivery, thorough QA, and polished visuals that drive player engagement and retention. Consolidated Denial1 work into a single feature, enhancing content depth and accessibility while establishing a solid foundation for future updates.

Activity

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Quality Metrics

Correctness54.2%
Maintainability57.2%
Architecture54.2%
Performance55.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal Engine AssetUnrealScript

Technical Skills

Environment ArtGame DevelopmentLevel DesignPuzzle Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Boooork/AfterLight

Dec 2024 Dec 2024
1 Month active

Languages Used

Unreal Engine AssetUnrealScript

Technical Skills

Environment ArtGame DevelopmentLevel DesignPuzzle Design

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