
Contributed to the UQcsse3200/2025-studio-2 repository by delivering five core gameplay and UI features over one month, focusing on enhancing player experience and code maintainability. Developed a camera system with edge-panning and deadzone logic to stabilize player view, and integrated an Evil-Style Visual Asset Suite to enrich the game’s aesthetic. Overhauled the health UI with a half-heart display and updated combat stats to support new mechanics. Improved Patrol Drone AI with a patrol-chase-cooldown cycle and event-driven activation. Maintained repository hygiene through .gitignore updates and artifact removal. Work utilized Java, LibGDX, AI programming, and component-based architecture.
September 2025 highlights for UQcsse3200/2025-studio-2: Delivered core gameplay and UI improvements that enhance player experience, visual identity, and maintainable code. Feature highlights include a camera system enhancement with edge-panning and deadzone to keep the player centered and reduce jitter, a new Evil-Style Visual Asset Suite to enrich the game's aesthetic, a Health UI and Combat Stats overhaul with half-heart display, and an upgraded Patrol Drone AI with a patrol-chase-cooldown cycle and event-driven activation. Repository hygiene improvements, including .gitignore adjustments and removal of an accidental artifact, reduce maintenance overhead and prevent future regressions. These changes collectively improve player experience, developer velocity, and code quality.
September 2025 highlights for UQcsse3200/2025-studio-2: Delivered core gameplay and UI improvements that enhance player experience, visual identity, and maintainable code. Feature highlights include a camera system enhancement with edge-panning and deadzone to keep the player centered and reduce jitter, a new Evil-Style Visual Asset Suite to enrich the game's aesthetic, a Health UI and Combat Stats overhaul with half-heart display, and an upgraded Patrol Drone AI with a patrol-chase-cooldown cycle and event-driven activation. Repository hygiene improvements, including .gitignore adjustments and removal of an accidental artifact, reduce maintenance overhead and prevent future regressions. These changes collectively improve player experience, developer velocity, and code quality.

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