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CharlieC

PROFILE

Charliec

Contributed to the ArchieStill/CGD-Game repository by delivering four features and resolving a key bug over two months, focusing on level design, asset management, and user interface improvements. Enhanced visual stability and workflow efficiency through asset organization and lighting fixes, while refactoring the third-person character controller for greater maintainability. Applied Blueprint and UnrealScript to optimize assets, streamline blueprint scripting, and improve main menu performance and visuals. Code cleanup and documentation-friendly refactors were prioritized to support future development and onboarding. The work emphasized maintainable Unreal Engine practices, resulting in faster iteration cycles and improved readability across both gameplay and UI systems.

Overall Statistics

Feature vs Bugs

80%Features

Repository Contributions

9Total
Bugs
1
Commits
9
Features
4
Lines of code
21,111
Activity Months2

Work History

October 2025

3 Commits • 2 Features

Oct 1, 2025

2025-10 monthly summary for ArchieStill/CGD-Game focusing on key features delivered, maintainability improvements, and impact. Highlights include a visual refresh of the Main Menu and asset optimization, plus blueprint asset cleanup that improves readability and future development velocity.

August 2025

6 Commits • 2 Features

Aug 1, 2025

August 2025 Monthly Review for ArchieStill/CGD-Game: Focused on stabilizing visuals, refining level workflows, and improving character system maintainability to accelerate future development and reduce toil. Delivered critical improvements across level design, asset management, lighting fidelity, and a major refactor of the third-person controller, all with an eye toward repeatable quality and faster iteration cycles.

Activity

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Quality Metrics

Correctness73.2%
Maintainability72.2%
Architecture66.6%
Performance64.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

BlueprintUnrealScript

Technical Skills

Asset ManagementAsset OptimizationBlueprintBlueprint ScriptingBug FixingCode CleanupCode RefactoringFile OrganizationGame DevelopmentLevel DesignRefactoringUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ArchieStill/CGD-Game

Aug 2025 Oct 2025
2 Months active

Languages Used

BlueprintUnrealScript

Technical Skills

Asset ManagementBlueprintBlueprint ScriptingBug FixingCode CleanupFile Organization