EXCEEDS logo
Exceeds
Charlize

PROFILE

Charlize

Contributed to the proudnhello/CMPM171Project repository by delivering a cohesive overhaul of the UI, including unified health displays and dynamic spoon counter integration, while stabilizing the projectile system through direct instantiation and removal of pooling. Developed an enemy status effects framework with integrated UI feedback, enhancing gameplay clarity and interaction. Scene management was improved by updating test scaffolding and refining object placement for validation. Upgraded serialization to ensure compatibility across iterations. The work demonstrated proficiency in Unity, C#, and object-oriented programming, focusing on maintainable asset management, prefab creation, and robust scripting to support stable, iterative game development within a short timeframe.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

12Total
Bugs
1
Commits
12
Features
6
Lines of code
15,236
Activity Months1

Your Network

7 people

Work History

January 2025

12 Commits • 6 Features

Jan 1, 2025

January 2025 performance summary for proudnhello/CMPM171Project. Delivered cohesive UI and health UI improvements, reinforced by a stabilized projectile system and integrated enemy status effects, alongside scene scaffolding and serialization versioning to support stable iteration.

Activity

Loading activity data...

Quality Metrics

Correctness77.6%
Maintainability76.6%
Architecture72.6%
Performance68.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity SceneYAML

Technical Skills

Asset ManagementC#C# ScriptingGame DevelopmentObject-Oriented ProgrammingPrefab CreationPrefab ManagementScene ManagementScriptingStatus Effects SystemUI DevelopmentUI ImplementationUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

proudnhello/CMPM171Project

Jan 2025 Jan 2025
1 Month active

Languages Used

C#UnityUnity SceneYAML

Technical Skills

Asset ManagementC#C# ScriptingGame DevelopmentObject-Oriented ProgrammingPrefab Creation