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DanDiazRivera

PROFILE

Dandiazrivera

Worked on the RockStars repository, focusing on environment art and level design to enhance visual fidelity and gameplay experience. Over two months, delivered a feature that improved lighting and texture quality for the Luke_Canyon map and WeirdPlant asset, using tools and workflows common in game development and asset pipeline management. Addressed a visual bug by correcting texture mapping in UMAP files and refining map data to ensure consistent level layouts. Demonstrated disciplined version control and clear commit documentation, supporting future maintenance. Leveraged skills in environment art, level design, and game development to incrementally refine both asset visuals and level data integrity.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

4Total
Bugs
1
Commits
4
Features
1
Lines of code
0
Activity Months2

Work History

December 2024

2 Commits

Dec 1, 2024

December 2024 — RockStars: Stabilized level visuals and map data, delivering targeted fixes that improve visual fidelity and level consistency, with clear commit traceability for future maintenance. This work reduces player-visible glitches and simplifies level layout tuning for the team.

November 2024

2 Commits • 1 Features

Nov 1, 2024

November 2024: Visual polish for RockStars with two commits delivering lighting and texture improvements for Luke_Canyon map and WeirdPlant asset. Focused on updating WeirdPlant textures (body and opacity) and adjusting Luke_Canyon lighting to achieve higher visual fidelity and a more consistent in-game atmosphere. The work enhances the art quality and user experience, strengthening the art pipeline and setting the stage for upcoming features.

Activity

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Quality Metrics

Correctness75.0%
Maintainability75.0%
Architecture70.0%
Performance70.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

Environment ArtGame DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

DanDiazRivera/RockStars

Nov 2024 Dec 2024
2 Months active

Languages Used

No languages

Technical Skills

Environment ArtGame DevelopmentLevel Design