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GregoryBeaudoin

PROFILE

Gregorybeaudoin

Contributed to the Mighty-Hibiscus repository by developing AI-driven deer behavior and overhauling the main menu and options UI. Leveraging Unreal Engine Blueprints and asset management, implemented a progress-based deer AI that navigates toward a designated tree using behavior trees and navigation mesh configuration. Enhanced navigation debugging by visualizing polygon edges, supporting future gameplay refinement. In the following month, established a new UI framework with integrated assets and widget scaffolding, laying the foundation for cohesive user experience and credits playback. The work demonstrated depth in AI development, UI design, and asset integration, though no major bugs were addressed during this period.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
5
Lines of code
94
Activity Months2

Work History

December 2024

3 Commits • 2 Features

Dec 1, 2024

December 2024: Delivered foundational UI overhaul for the Mighty-Hibiscus Main Menu and Options, alongside an initial credits playback framework. This work establishes cohesive UX, asset-driven UI scaffolding, and lays groundwork for future feature parity and smoother user flows. Emphasis was on UI asset integration, widget scaffolding, and preparing credits playback readiness.

November 2024

4 Commits • 3 Features

Nov 1, 2024

2024-11 Monthly Summary for MjGalicha/Mighty-Hibiscus: This period focused on advancing AI-driven deer behavior, enabling tree-directed navigation, and enhancing navigation debugging tooling. No major bugs fixed this month; an outstanding antler-drop issue remains unfixed. Delivered three core features with clear business value and provided developer-focused improvements that set the stage for gameplay polish in upcoming sprints.

Activity

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Quality Metrics

Correctness74.2%
Maintainability77.2%
Architecture62.8%
Performance62.8%
AI Usage25.8%

Skills & Technologies

Programming Languages

Unreal Engine AssetUnreal Engine BlueprintUnreal Engine Blueprintsiniuasset

Technical Skills

AI BehaviorAI Behavior TreesAI DevelopmentAsset ManagementBehavior TreesGame DevelopmentNavigation MeshUI DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MjGalicha/Mighty-Hibiscus

Nov 2024 Dec 2024
2 Months active

Languages Used

Unreal Engine BlueprintUnreal Engine BlueprintsiniuassetUnreal Engine Asset

Technical Skills

AI BehaviorAI Behavior TreesAI DevelopmentBehavior TreesGame DevelopmentNavigation Mesh