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Yiannis-Audio

PROFILE

Yiannis-audio

Worked on enhancing the alchemy system’s audio experience in the MjGalicha/Mighty-Hibiscus repository by delivering comprehensive new sound effects for alchemy actions. Leveraged Unreal Engine and UAsset files to update blueprint assets, ensuring that auditory feedback was tightly integrated with gameplay mechanics. Implemented configuration changes in Visual Studio to support new development components, maintaining build reliability and development velocity. Focused on asset management and audio engineering to improve player immersion and lay the foundation for future audio-driven features. The work addressed both technical and experiential aspects, resulting in a more engaging and testable alchemy system without introducing new bugs.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
546
Activity Months1

Work History

January 2025

2 Commits • 1 Features

Jan 1, 2025

January 2025 — Alchemy system sound enhancements delivered for MjGalicha/Mighty-Hibiscus. Implemented comprehensive new sound effects for alchemy actions, updated blueprint assets, and added Visual Studio configuration changes to support the new development components. This work strengthens auditory feedback, improves player immersion, and lays groundwork for future audio-driven gameplay while maintaining development velocity.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture90.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

INIUAsset

Technical Skills

Asset ManagementAudio EngineeringConfigurationGame DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MjGalicha/Mighty-Hibiscus

Jan 2025 Jan 2025
1 Month active

Languages Used

INIUAsset

Technical Skills

Asset ManagementAudio EngineeringConfigurationGame DevelopmentUnreal Engine