
Worked on the MjGalicha/Mighty-Hibiscus repository to deliver new fences visual assets for the Level_MainMenu, addressing the need for clearer navigation cues by visually indicating invisible walls. Focused on enhancing the user’s first interaction, the assets were designed to align with the project’s established visual language and level design guidelines, ensuring consistency across the interface. Utilized skills in game development and level design, likely leveraging tools such as Unity and C# to integrate the assets seamlessly. No bug fixes or additional features were recorded during this period, reflecting a targeted contribution aimed at improving main menu clarity and visual polish.
February 2025 monthly summary for MjGalicha/Mighty-Hibiscus: Delivered Fences Visual Assets for Level_MainMenu to indicate invisible walls, improving navigation clarity and visual polish in the main menu area. No other major feature work or bug fixes are recorded for this period beyond the fences assets. This work strengthens the user experience at first interaction and aligns with the project’s visual standards.
February 2025 monthly summary for MjGalicha/Mighty-Hibiscus: Delivered Fences Visual Assets for Level_MainMenu to indicate invisible walls, improving navigation clarity and visual polish in the main menu area. No other major feature work or bug fixes are recorded for this period beyond the fences assets. This work strengthens the user experience at first interaction and aligns with the project’s visual standards.

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