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JagerCafeHold

PROFILE

Jagercafehold

Over three months, Felix Ste worked on the World-Ablaze/world-ablaze-beta repository, delivering eighteen features and seventeen bug fixes focused on AI behavior, game balance, and configuration management. He enhanced AI realism and maintainability by implementing new test suites, evacuation logic, and strategic decision-making improvements using Lua, Paradox Script, and YAML. Felix introduced systems for AI admirals, branch transfers, and embargo enforcement, addressing edge-case exploits and improving gameplay integrity. His approach emphasized robust scripting, targeted bug fixes, and clear documentation, resulting in more predictable game outcomes, reduced support load, and a cleaner user experience across AI, localization, and event scripting modules.

Overall Statistics

Feature vs Bugs

51%Features

Repository Contributions

79Total
Bugs
17
Commits
79
Features
18
Lines of code
82,133
Activity Months3

Your Network

12 people

Work History

January 2025

2 Commits • 1 Features

Jan 1, 2025

January 2025 performance summary for World-Ablaze Beta: Delivered key balance and map-stability improvements that strengthen enforcement and reduce edge-case exploits. Key features delivered include embargo enforcement balance tuning to increase the negative impact of embargo-related opinions from -100 to -200, strengthening enforcement and reducing circumvention (commit fcaf70b89da4217b373ce364019a27a8c81e9377), and territorial claims refinement to prevent overlaps by adding a China-specific RNC claim and commenting out a broader Japan claim block (commit 1ca4ef7d450b210de1b6376f16ae4016fc722de3). Impact: enhanced gameplay integrity, more predictable territorial outcomes, and reduced risk of border-related exploits, leading to lower support load and clearer design intent. Technologies/skills demonstrated: feature tuning, targeted bug fixing, commit-driven development, and Git-based collaboration within the World-Ablaze/world-ablaze-beta repository.

December 2024

38 Commits • 7 Features

Dec 1, 2024

December 2024 — World-Ablaze World-Ablaze-Beta: Delivered major AI enhancements, new strategic capabilities, and stability improvements that increase gameplay depth, reliability, and business value. Work spanned AI leadership and decision-making, new transfer mechanics, naval control, and broad quality fixes. The month emphasizes robust AI behavior, expanded player options, and a cleaner, more readable user experience.

November 2024

39 Commits • 10 Features

Nov 1, 2024

November 2024 — World-Ablaze Beta: focused on AI realism, robustness, and maintainability across the AI stack, with explicit testing, evacuation scenarios, and UI/localization enhancements. Delivered a set of features and fixes across Soviet AI testing, arsenals evacuation, combat/raid logic, and stability improvements, enabling more realistic behavior, easier maintenance, and better player experience.

Activity

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Quality Metrics

Correctness80.8%
Maintainability83.0%
Architecture76.2%
Performance76.0%
AI Usage35.8%

Skills & Technologies

Programming Languages

AI Strategy LanguageLuaN/AParadox ScriptPlain TextPlain textScriptTextYAMLlua

Technical Skills

AI BehaviorAI Behavior ScriptingAI Behavior TuningAI ConfigurationAI DevelopmentAI ImplementationAI LogicAI ProgrammingAI ScriptingAI StrategyAI Strategy ConfigurationAI TuningBug FixingConfigurationConfiguration Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

World-Ablaze/world-ablaze-beta

Nov 2024 Jan 2025
3 Months active

Languages Used

AI Strategy LanguageLuaN/AParadox ScriptPlain TextPlain textScriptText

Technical Skills

AI BehaviorAI Behavior TuningAI DevelopmentAI ImplementationAI ProgrammingAI Scripting