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jschultz410

PROFILE

Jschultz410

Worked on the World-Ablaze/world-ablaze-beta repository, delivering a targeted data patch to resolve unit ordering issues for MAR divisions in the 1936 USA order of battle scenario. Addressed a duplicate name_order value in the plaintext data file, ensuring that MAR units now appear in the correct sequence during gameplay. Focused on data management and game development, the approach emphasized precise version control and traceability by committing a single, well-documented change. This fix improved historical accuracy and reduced confusion for players, aligning the data model with intended gameplay mechanics and enhancing the overall consistency of the 1936 scenario’s in-game experience.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
2
Activity Months1

Your Network

17 people

Work History

April 2026

1 Commits

Apr 1, 2026

April 2026 monthly summary for World-Ablaze/world-ablaze-beta: Delivered a focused data patch to correct MAR divisions unit ordering in the 1936 USA order of battle, ensuring accurate in-game sequencing and historical fidelity. The fix updates history/units/USA_1936_land_nsb.txt and was committed as fcad86ed9616543cbe7a62cf1b5e14b308f4613d, replacing the duplicated name_order = 1 for MAR divisions. Result: improved consistency between data model and gameplay, reducing misordering issues in the 1936 scenario.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

plaintext

Technical Skills

data managementgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

World-Ablaze/world-ablaze-beta

Apr 2026 Apr 2026
1 Month active

Languages Used

plaintext

Technical Skills

data managementgame development