
Kim Kiva developed two user-focused features for the Alt-Org/Altzone repository, enhancing usability and reliability in Unity-based game interfaces. Kim implemented a SwipeBlockOverlay using C# and Unity Prefabs to prevent accidental swipe gestures when modals are open, improving the experience in settings and popup-driven flows. Additionally, Kim introduced a Skip Intro Video feature, integrating a user-facing toggle into the player flow and standardizing persistence with PlayerPrefs for consistent behavior across sessions. The work emphasized maintainable code, UI polish, and reliable configuration management, reflecting a thoughtful approach to user experience and technical consistency without major bug fixes during the period.

September 2025: Delivered two user-centric features in Altzone that improve usability and reliability. SwipeBlockOverlay UX Enhancement prevents accidental swipes when modals are open, enhancing settings and popup-based interfaces. Skip Intro Video Feature adds a user-facing toggle, wired into the player flow and stored via a consistent PlayerPrefs approach, with updates to prefab naming for reliable persistence. No major bugs logged this month; the focus was on UX polish, consistency, and maintainable code changes that reduce friction and improve configuration reliability.
September 2025: Delivered two user-centric features in Altzone that improve usability and reliability. SwipeBlockOverlay UX Enhancement prevents accidental swipes when modals are open, enhancing settings and popup-based interfaces. Skip Intro Video Feature adds a user-facing toggle, wired into the player flow and stored via a consistent PlayerPrefs approach, with updates to prefab naming for reliable persistence. No major bugs logged this month; the focus was on UX polish, consistency, and maintainable code changes that reduce friction and improve configuration reliability.
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