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MarioVaquero

PROFILE

Mariovaquero

Contributed to StudioAspen/Aspen-2025-2026 by delivering three core features focused on enhancing visual fidelity and gameplay feedback in Unity using C# and 3D modeling. Developed and polished cannon and bumper visuals, implemented robust particle systems, and improved scene alignment to elevate player experience. Refactored PowEffectScript to use property-based encapsulation, ensuring safer data management and maintainability. Integrated new assets and models, introducing the PowEffect visual feedback system to create a more immersive and interactive environment. Consolidated development branches to establish a stable GameFeel Master baseline, streamlining asset workflows and supporting smoother quality assurance and future release processes for the project.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
3
Lines of code
120,724
Activity Months2

Work History

March 2026

2 Commits • 1 Features

Mar 1, 2026

March 2026 performance summary for StudioAspen/Aspen-2025-2026. Delivered a major visuals and interactivity upgrade by integrating PowEffect visual feedback and updated assets/models to significantly enhance environment immersion and user experience. Completed critical code refinements and branch consolidation to establish a stable GameFeel Master baseline, enabling smoother QA and release readiness.

February 2026

5 Commits • 2 Features

Feb 1, 2026

February 2026: Key features delivered and code quality improvements for StudioAspen/Aspen-2025-2026. Focused on visual fidelity, gameplay feedback, and robust data management. Delivered cannon visuals and scene polishing, including bumper visuals; encapsulated PowEffectScript with get/set properties for safer data handling. Impact includes improved player feedback, reduced visual glitches, and a maintainable effect system for future iterations.

Activity

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Quality Metrics

Correctness88.6%
Maintainability88.6%
Architecture88.6%
Performance88.6%
AI Usage31.4%

Skills & Technologies

Programming Languages

C#YAML

Technical Skills

3D modelingC#C# scriptingUnitygame developmentparticle systemsvisual effects

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

StudioAspen/Aspen-2025-2026

Feb 2026 Mar 2026
2 Months active

Languages Used

C#YAML

Technical Skills

C#Unitygame developmentparticle systemsvisual effects3D modeling