EXCEEDS logo
Exceeds
Nights-SDH

PROFILE

Nights-sdh

Contributed to the jsg0912/beat_warrior repository by delivering a range of gameplay, UI, and architectural enhancements within Unity. Developed new features such as a Game Mode system, random map loading for Chapter 2, and integrated visual assets including trap images and dialog UI elements. Improved onboarding through tutorial refinements and addressed stability by fixing UI interaction bugs and optimizing code. Organized project structure with the creation of a TrapCommon folder and implemented the Vallista feature. Utilized C#, Unity, and asset management skills to streamline collaboration, enhance user experience, and support faster iteration, resulting in deeper gameplay and improved system reliability.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

22Total
Bugs
7
Commits
22
Features
14
Lines of code
7,594
Activity Months1

Work History

June 2025

22 Commits • 14 Features

Jun 1, 2025

June 2025 highlights for jsg0912/beat_warrior: Delivered a substantive set of gameplay, UI, and tooling enhancements while improving stability and performance. Key feature deliveries include the Game Mode concept, random loading for Chapter 2 maps, new visual assets (trap image, cinema scene, dialog UI image), and broad UI work, complemented by Tutorial improvements and onboarding refinements. Notable bug fixes stabilize core loops and UI interactions, such as signage sorting layer, code optimization and error log fixes, infinite mode button behavior, cutscene fade fixes, and blur interaction fixes. Architectural improvements include TrapCommon folder creation, Vallista implementation, and integration efforts (merge of dev/sound-jsg) to streamline collaboration and future content delivery. Overall, this month pushed gameplay depth, user experience, and system reliability, enabling faster iteration and sustaining player engagement. Technologies demonstrated include Unity-based development, C#, asset integration, UI/UX refinement, performance optimization, and version-control collaboration.

Activity

Loading activity data...

Quality Metrics

Correctness87.2%
Maintainability87.2%
Architecture80.4%
Performance81.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity MetaUnity PrefabYAML

Technical Skills

AnimationAsset IntegrationAsset ManagementBug FixingC#C# ScriptingCode OrganizationGame DevelopmentLevel DesignObject-Oriented ProgrammingPrefab ManagementProject CleanupRefactoringScriptingUI Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

jsg0912/beat_warrior

Jun 2025 Jun 2025
1 Month active

Languages Used

C#UnityUnity AssetUnity MetaUnity PrefabYAML

Technical Skills

AnimationAsset IntegrationAsset ManagementBug FixingC#C# Scripting