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Z.D.Prince

PROFILE

Z.d.prince

Developed a robust Coral Park Whitebox test environment for the mburton89/GGJ2025 repository, focusing on scene population, asset placement, and reusable prefab creation to streamline validation and iteration. Leveraged Unity and C# to implement detailed environment art, including rocks, trash, urchins, rails, and fish, ensuring comprehensive coverage for end-to-end test scenarios. Enhanced prefab management by attributing asset ownership, supporting collaboration and future reuse. The work established a high-fidelity, reusable baseline for quality assurance and gameplay validation, demonstrating strong skills in level design, scene setup, and asset pipeline integration within the Unity Engine to accelerate development cycles.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

13Total
Bugs
0
Commits
13
Features
1
Lines of code
889,818
Activity Months1

Your Network

5 people

Work History

January 2025

13 Commits • 1 Features

Jan 1, 2025

January 2025 monthly summary for mburton89/GGJ2025. Focused on building a robust Coral Park Whitebox test environment to support GGJ2025 validation and iteration. Delivered full scene population, asset placements, and reusable prefab assets to accelerate QA and future development cycles. The work establishes a solid baseline for testing scenarios and demonstrates strong collaboration with the asset pipeline and sandbox workflow.

Activity

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Quality Metrics

Correctness93.8%
Maintainability92.4%
Architecture92.4%
Performance90.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity SceneUnity Scene DataUnity Scene Description Language (YAML)

Technical Skills

3D ModelingAsset PlacementEnvironment ArtGame DevelopmentLevel DesignPrefab ManagementScene SetupUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

mburton89/GGJ2025

Jan 2025 Jan 2025
1 Month active

Languages Used

C#UnityUnity SceneUnity Scene DataUnity Scene Description Language (YAML)

Technical Skills

3D ModelingAsset PlacementEnvironment ArtGame DevelopmentLevel DesignPrefab Management