EXCEEDS logo
Exceeds
Avlisa

PROFILE

Avlisa

Andrei Andreia contributed to the Humber-Game-Production/GAME259_2025_Winter_B repository by delivering three months of focused Unreal Engine development, emphasizing asset integration, level design, and lighting improvements. He reorganized and refreshed wood asset packs, updated level references, and enhanced environmental visuals to streamline asset management and maintain visual consistency. Andrei implemented new platform integrations, advanced lighting for multiple levels, and established asset versioning using Git LFS and version control best practices. His work included overhauling level environments, integrating gameplay-driven signage and barriers, and updating key assets, resulting in a maintainable, scalable asset pipeline and improved gameplay flow across multiple levels.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

22Total
Bugs
0
Commits
22
Features
7
Lines of code
204,240
Activity Months3

Work History

April 2025

13 Commits • 3 Features

Apr 1, 2025

April 2025 performance — Humber-Game-Production/GAME259_2025_Winter_B. Delivered substantial level-environment upgrades and data-driven improvements focused on gameplay flow, player guidance, and asset integrity. All work completed with clear commit traceability across level 3 environmental overhaul, Level 1 signage/volumes, and lighthouse asset updates, reinforcing visual consistency and maintainability.

March 2025

5 Commits • 3 Features

Mar 1, 2025

March 2025 monthly summary for Humber-Game-Production/GAME259_2025_Winter_B: Delivered foundational Level 1 platform integration with updated assets and a new binary asset, advanced lighting configurations for Levels 2 and 3 to enhance visual atmosphere, and Masters AGS asset updates with versioning, IDs and sizes, including cleanup of obsolete files. Major bugs fixed: none identified this period. These changes improve production readiness, asset reliability, and gameplay presentation, enabling smoother level deployments and a more scalable asset pipeline with clearer versioning for future releases.

February 2025

4 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for Humber-Game-Production/GAME259_2025_Winter_B: Focused on asset management improvements to the Wood asset pack, reorganizing wood-related assets, and refining environmental visuals. Delivered a dedicated Wood subfolder, updated level references to use new wood plank assets, refreshed select asset files (crates), and adjusted wood plank assets to refine visuals. All changes captured via Git commits to ensure traceability and ongoing maintainability.

Activity

Loading activity data...

Quality Metrics

Correctness87.4%
Maintainability87.4%
Architecture80.0%
Performance81.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal EngineUnreal Engine AssetUnreal Engine AssetsUnreal Engine MapUnrealScript

Technical Skills

Asset IntegrationAsset ManagementFile OrganizationGame DevelopmentGit LFSLevel DesignLightingUnreal EngineVersion Control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Humber-Game-Production/GAME259_2025_Winter_B

Feb 2025 Apr 2025
3 Months active

Languages Used

Unreal EngineUnreal Engine AssetUnreal Engine AssetsUnreal Engine MapUnrealScript

Technical Skills

Asset ManagementFile OrganizationLevel DesignUnreal EngineGame DevelopmentLighting

Generated by Exceeds AIThis report is designed for sharing and indexing